
Beginner
Basics >
Creating
Scripts and Storyboards for e-Learning
by
Kevin Kruse
After
a thorough needs analysis and design document is approved,
the development of scripts is the first step in the creation
of programmer ready materials, called PRMs. The script or
storyboard is simply a screen-by-screen description of what
students will see, hear, and do when running the program.
Once the designer completes the script, it becomes the guidebook
for all other team members: artists, audio/video producers,
and programmers.
Depending
on the project and the background of the development team,
designers will create either scripts or storyboards.
Both formats serve the same purpose, and include the same
descriptive elements, but vary in their layout and treatment
of graphics. Scripts typically use verbal descriptions of
on-screen graphical items while storyboards use sketches or
clip art to visually depict required art elements. Because
of the time it takes to create even rough composite artwork,
a scripting approach typically takes less time, but storyboards
provide a more complete picture of what the final program
will look like.
Regardless
of the format chosen, every script or storyboard has the following
eight major elements:
-
Project
Information includes the name of the client, curriculum
title, course title, date, draft or version number, and
script page number.
-
Screen
Label indicates which screen of the program is being
described. Sometimes screens are called frames or events.
These screen labels are generally coded with both a lesson
number and screen number. For example, Screen 03-0090
refers to lesson 3, screen 9. The extra zero at the end
of the screen counter leaves room to fit additional screens
into the script in the future. If you wanted to add a
new screen in lesson 6, between the existing screen 12
and 13, the revised script would reference the new screen
as "06-0125." While this labeling system might
seem arcane at first glance, it can save a lot of time
and energy later. Since artists name graphical images
using these numerical screen labels as file names, this
system avoids the need to renumber all the screens in
the script whenever a new page is added.
-
Audio/narration
is specified in the script if the technology used supports
it. Typically an audio voice over (sometimes labeled VO
in the script) of the narrator is used. Sometimes the
audio segment of a script specifies "Play dramatic
music," "Buzzer sound on incorrect answer,"
or some other sound effect.
-
Video
clips, if used, are described in the script, giving
both camera direction and writing out the actual dialogue
for on-screen actors. Descriptive notes to the director
are included, such as "executive at her desk," "prestigious
environment," or "slow zoom as she reaches her conclusion."
-
Graphics
are provided in the script as a verbal description of
what should appear on screen, or a sketch. The purpose
it to help both the reviewer (client or subject matter
expert) and the artist who must create the final images,
to visualize what the designer has in mind. Descriptions
might be "Show group of business people around a
conference table, gender balanced and multiculturally
diverse" or more vague like "Computer on desk."
General descriptions enable artists to apply their own
creativity and resources. At the same time, given only
a loose interpretation, the final graphic the artist creates
may not match what the designer had in mind.
-
On-screen
text section of the script describes which words will
appear on the screen. In many Web-based training programs
that can not support audio, text is the primary learning
media, thus this section of each script page may be quite
long. In other programs where audio narration is the primary
instructional media, the text is used to reinforce the
audio. In these cases, the text is likely to appear as
brief bullet points or short statements.
-
Navigation
and interactivity describes the action items of the
program - - what can the student do on this screen,
and what will happen next. Standard navigation options
include phrases such as "Next button moves to next
screen in sequence" and "Menu button jumps back
to Main Menu." These types of options that are available
from every single screen often are excluded from the description.
Once noted on the first script page, navigation is assumed
to be constant. Other types of interactivity might be
"Answer A: Play buzzer sound and display in feedback
window, 'That's incorrect. Try again.'" Or even directions
related to the theme or metaphor, "Clicking elevator
doors causes doors to open, followed by interior elevator
scene, and movement to fifth floor (lesson five)."
-
Notes
is the final section in a script that provides an
area for any additional comments that do not fit easily
into one of the above categories. This informal area allows
the designer to communicate directly to an artist or programmer.
Comments might be: "The corporate culture is very
Generation X. Let's make this opening screen colorful
and extreme. Feel free to get creative!" or "This
question segment needs to be tracked for final report
purposes. We need to track specific answers in addition
to correct/incorrect information."
Just
as with the design document, once all revisions are made to
the script, the client needs to officially approve it. This
approval is critical since even small revisions to wording
in audio narration or video segments will require the re-hiring
and scheduling of actors and voice talent, additional time
in a studio or recording booth, and the digitizing and editing
of sequences. Whoever has final approval rights of the scripts
needs to know that they have to be perfect, before production
begins. An official sign-off memo makes this point explicit.
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